AI & ML
Design and Validation of a Robotic Knee Exoskeleton with Musculoskeletal Simulation-Derived Biological Torque Control
arXiv cs.RO0 views
arXiv:2610.41981v1 Announce Type: new Abstract: Data-driven controllers have enabled lower-limb robotic exoskeletons to adapt assistance to the user across many tasks. A leading example is biological torque control, which estimates the user's own joint moment from onboard sensors and assists in proportion to that estimate. However, its estimators are trained on data recorded with the target device, so deploying the controller on new hardware requires collecting new data. Existing open-source efforts release hardware, software, or controllers separately, so this data collection must still be repeated on the assembled device. Here, we present an open-source knee exoskeleton, built from off-the-shelf components and widely available fabrication tools, with a biological torque controller derived entirely from simulation. A muscle-driven imitation policy reproduces squatting motions from an open biomechanics dataset, and the resulting knee moments are distilled into an estimator that uses only onboard sensors, so no training data are recorded on the device. In seven able-bodied participants, assistance reduced peak biological knee extension moment by 21.5% and peak vastus medialis activation by 26.7% during squatting, relative to squatting without the exoskeleton (p<0.05). Our results demonstrate that a biological torque controller derived from simulation can transfer to physical hardware without device-specific data collection. Because the hardware and training pipeline are released together, research groups can train and compare knee exoskeleton controllers on shared hardware without additional data collection overhead.
Source:https://arxiv.org/abs/2610.41981PreviousLanguage-Conditioned Behavioral Cloning for Autonomous Endoscope GuidanceNextSuspended-Fabric Robotic Manipulation Surfaces: Modelling, Design Space, and Multimodular Extensio
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