AI & ML
MeshRT: Compile-Time Governed Wafer-Scale Runtime for Low-Latency High-Throughput Inference
arXiv cs.DC0 views
arXiv:2611.08508v1 Announce Type: cross Abstract: Wafer-scale accelerators promise ultra-low-latency AI inference, but current system stacks still carry an unsustainably high cost premium. The reason is that many current and emerging inference techniques, such as batching and MoE, introduce runtime dynamism that existing wafer-scale systems cannot support efficiently. As a result, they must choose between two unsatisfactory options: accept suboptimal latency, or preserve low latency by restricting dynamic techniques, thereby limiting the models they can support and reducing aggregate throughput. This tradeoff significantly increases the cost of low-latency serving. We present MeshRT, the first wafer-scale system to achieve both ultra-low latency and high throughput for LLM inference. MeshRT achieves this via a novel system architecture, which we call compile-time governance of runtime dynamism. This architecture features new system abstractions and mechanisms that enable MeshRT to compile dynamic events arising from LLM inference directly into per-core schedules, enabling asynchronous and decentralized execution with low runtime overhead. Implemented on a commodity wafer-scale accelerator, MeshRT preserves ultra-low latency while improving throughput by up to 56$\times$ over the state-of-the-art system for wafer-scale accelerators. Against measured single-instance SGLang results on H200, MeshRT achieves 4.5-7.0$\times$ lower latency. Under ideal linear scaling of those GPU measurements to an approximately power-matched H200 cluster, MeshRT achieves 1.7-13.0$\times$ higher decode system throughput in the low-latency regime.
Source:https://arxiv.org/abs/2611.08508PreviousConcurrent Use of FP32 and FP64 Computing Units on GPUs and Mixed-Precision Placement in WENO ReconstructionNextTwo-Layer Evolutionary Scheduling for Machine Learning Jobs in Multi-Cluster Environments
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