Neon roguelike: light shards, evolutions, 15 minutes in the abyss

A neon roguelike survival. You are in the abyss and the Devourers keep coming, wave after wave, faster every time. Your ship flies along the vector you steer and every weapon fires on its own timer — your job is to dodge and to collect shards of light, which turn into experience, weapon levels and modules. PULSE is a shockwave that knocks back and stuns, and the RESONANCE combo turns chains of kil

We build it as a single canvas codebase with no engine, and publish it through the Playgama Bridge SDK — the same build goes to a dozen portals, with progress stored through the platform SDK and the interface in 14 languages.

Play it in the browser: https://playgama.ai/play/ikweu6crkttian

All our games: https://playgamalabs.itch.io